Before the Summer break, we were introduced to our final Context of Practice module. Unlike previous years, where we have had guidance as to topics we may wish to write an essay on, in our third year we have been given greater freedom to choose our own subject. However, it should relate to our own creative practice, as we will be required to produce a practical outcome which strongly relates to the 6,000-9,000 word essay, with strong synthesis between the two. The essay should deepen our understanding of our creative practice.
To encourage us to begin contemplating what topics we may wish to study, we were asked to fill out an initial project proposal, and to begin gathering sources of research over the summer. Completing this all the way back in May/June allowed us the Summer to start reading about our subjects, and if necessary have the chance to re evaluate or chosen topic.
My first instinct was that I wanted my project to centre around stop motion animation, and in particular the puppets. However, puppets have a long history before the advent of stop motion, while there are also parallels to be drawn (in my opinion) between puppets, animatronic and CGI creatures. After all, they all serve a similar purpose: to depict and bring to life the weird and wonderful creations which the human mind dreams up.
Subjects of contextual study already
undertaken:
‘An
Investigation into the Role of Animation in Addressing Issues of Female
Representation and the Gaze’
For the
practical piece of work supporting this essay, I undertook to design a female
character conforming to the stereotypical, objectified, ‘ideal’, representation
of women in many animations. Had I had more time I would have attempted to
design another character which subverted these stereotypes, and developed both
into stop motion puppets.
Aim and/or objective of your proposed COP3
project:
To
investigate the role of puppets and puppetry in contemporary animation, film
(practical special effects, e.g. Jim Henson, Jurassic Park, Gremlins, Rick Baker and Stan Winston) and theatre,
including animatronics, and perhaps even extending to CGI characters and
creatures (can these be classed as digital puppets? Or does digital puppetry
solely refer to ‘performance animation and Machinima?). I hope to research the
history of puppets and puppet theatre, the different materials and styles used
to make puppets, with a particular focus on stop motion maquettes and
animatronics.
1.
What
research needs to be undertaken into the general and specific contexts of your
practice?
Research into the history of puppetry and puppet theatre, and how
the materials used and styles of puppets has evolved and advanced, paving the
way for what we see today in animation, film and theatre (Are animatronics and
stop motion animation the next step in puppet theatre?). Investigate the
resurgence in the popularity of puppets (Warhorse
– would it have been so popular without Handspring’s creations?) and stop
motion animation (Laika, and Tim Burton, bringing more stop motion features to
mainstream cinema). What is the appeal of puppets, especially when for some
they are objects of fear (uncanny valley). Is puppetry a form of animation? Are
CGI creatures a new breed of puppet? Have technological advances resulted in a
decline in the popularity of puppetry? Who are the key practitioners in the
world of puppetry and stop motion, not just contemporary figures, but
historically as well.
2.
What
approach(es) will you take and what processes, methods, materials and tools are
to be involved in research into your practice? Experiment with some key
puppet/stop motion puppet making techniques. How have new materials and methods
enabled greater expression and movement from inanimate objects? Potentially
investigate how digital modelling (Maya) is an extension of traditional
puppets, offering greater flexibility and natural movement. Is digital puppetry
any more adept at imitating life than other forms of puppetry?
3.
What
preparation or investigations do you need to undertake for your creative
practice to take place? Investigate and understand the materials and
techniques used to make puppets, both marionette and stop motion. Are audiences
still willing to accept puppets and animatronics in cinema, now that
photorealistic CGI is the norm? Some instances of practical FX still stand up
today…so could we not do even better. CG often dates whereas Jurassic Park et al show the durability
of well used puppetry. What ARE audience’s opinions of puppets (all forms)?
What is the public opinion of stop motion vs CG? Or practical FX vs CG? Could I
undertake a survey or opinion poll?
4.
What
research do you need to undertake regarding who your creativity is for? Potentially
my investigation could be targeted at the film and television production
sector, to remind them that in the midst of the digital revolution there is
still a place for more traditional techniques of bringing the fantastical to
life. How do you address this sector? Need to strike the right balance between
professional and passionate. More than likely however, the audience for my
proposed project would be those with a similar interest in puppetry and stop
motion as myself, most likely those working in the animation/theatre industry
(who are these people? How old are they? I will need to build up an audience
profile, so I know the best tone to strike). Consequently it is important that
my research is thorough, so as to demonstrate a well-informed knowledge of the
subject.
Primary sources of information:
Skipton
Puppet Festival
Bristol
Festival of Puppetry
Stan Winston
School Tutorials & Workshops
Secondary sources of information:
Puppetry: A
Reader In Theatre Practice, by Penny Francis (2012)
Puppets,
Masks , and Performing Objects, edited by John Bell (2001)
The Complete
Book of Puppetry, by George Latshaw (1978)
Puppets and
Puppet Theatre, by David Currell (1999)
The
Encyclopedia of Modelmaking Techniques, by Christopher Payne (1996)
Puppetry and
Puppets: An Illustrated World Survey, by Eileen Blumenthal (2005)
Basics
Animation: Stop Motion, by Barry Purves (2010, Fairchild Books AVA, London)
Perceived Problems or Difficulties
The cost of
the Stan Winston tutorials is quite high, particularly as there are several
which look as though they would be of use. However, I perceive no ethical,
legal or moral complications with my proposed area of study, and all other
areas of research I currently plan to undertake are realistic, both in terms of
cost and travel.